ogre

Object-Oriented Graphics Rendering Engine

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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openSUSE Tumbleweed

games Eksperymentalny
13.6.5
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13.4.2

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13.6.5

openSUSE Leap 16.0

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13.6.5

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13.6.5
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13.6.5
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openSUSE Leap 15.5

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13.6.5

openSUSE Backports for SLE 15 SP4

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