ogre

Object-Oriented Graphics Rendering Engine

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

There is no official package available for openSUSE Leap 16.0

Distributions

openSUSE Tumbleweed

games Experimental
13.6.5
home:inescid:music OpenSUSE-fellesskapet
1.9.0
home:simotek:cmake4macro OpenSUSE-fellesskapet
13.6.5
home:ykoba OpenSUSE-fellesskapet
13.6.5

openSUSE Slowroll

games Experimental
13.6.5

openSUSE Leap 16.0

games Experimental
13.6.5

openSUSE Leap 15.6

games Experimental
13.6.5
home:dliw:games OpenSUSE-fellesskapet
13.6.5
home:ykoba OpenSUSE-fellesskapet
13.6.5

openSUSE Leap 15.5

home:dliw:games OpenSUSE-fellesskapet
13.6.5

openSUSE Backports for SLE 15 SP4

home:inescid:music OpenSUSE-fellesskapet
13.6.5

SUSE SLE-15-SP1

Unsupported distributions

The following distributions are not officially supported. Use these packages at your own risk.