libIrrlicht1_8

A high performance realtime 3D engine

The Irrlicht Engine is a realtime 3D engine written and usable in C++ and also available for .NET languages. It is using Direct3D, OpenGL and its own software renderer, and has features which can be found in commercial 3D engines.

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SLFO 1.2

openSUSE Backports for SLE 15 SP7

openSUSE Backports for SLE 15 SP4

SUSE SLE-16 (in development)

SUSE SLE-15-SP1

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