libIrrlicht1_8
A high performance realtime 3D engine
The Irrlicht Engine is a realtime 3D engine written and usable in C++ and also available for .NET languages. It is using Direct3D, OpenGL and its own software renderer, and has features which can be found in commercial 3D engines.
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openSUSE Tumbleweed
openSUSE Slowroll
openSUSE Leap 16.0
openSUSE Leap 15.6
openSUSE Leap 15.5
SLFO 1.2
openSUSE Backports for SLE 15 SP7
openSUSE Backports for SLE 15 SP4
SUSE SLE-16 (in development)
SUSE SLE-15-SP1
Ikke-supporterede distributioner
Der ydes ikke support til følgende distributioner. Brug pakkerne på egen risiko.