gzdoom
A DOOM source port with graphic and modding extensions
GZDoom is a port (a modification) of the original Doom source code, featuring: * an OpenGL renderer, HQnX/xBRZ rescaling, 3D floor and model support * Truecolor software rendering, extending the classic 8-bit palette * Heretic, Hexen and Strife game modes and support for a lot of additional IWADs. * Boom and Hexen map extension support, scriptability with ACS and ZScript, and various modding features regarding actors and scenery. * Demo record/playback of classic and Boom demos is not supported. The executables hard-require SSE2 on i686 currently.
沒有可用的 openSUSE Leap 15.5 官方套件發行版
openSUSE Tumbleweed
openSUSE Leap 15.6
openSUSE Leap 15.5
openSUSE Leap 15.4
openSUSE Backports for SLE 15 SP3
SUSE SLE-15-SP1
Arch Extra