gzdoom

A DOOM source port with graphic and modding extensions

GZDoom is a port (a modification) of the original Doom source code, featuring: * an OpenGL renderer, HQnX rescaling, 3D floor and model support * Truecolor software rendering, extending the classic 8-bit palette * a three-point projection software renderer, extending the classic 2-point projection * Heretic, Hexen and Strife game modes and support for a lot of additional IWADs. * Boom and Hexen map extension support, scriptability with ACS and ZScript, and various modding features regarding actors and scenery. * Demo record/playback of classic and Boom demos is not supported.

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4.12.2

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