physfs

PhysicsFS file abstraction layer for games

"PhysicsFS is a library to provide abstract access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem. The programmer defines a "write directory" on the physical filesystem. No file writing done through the PhysicsFS API can leave that write directory, for security. For example, an embedded scripting language cannot write outside of this path if it uses PhysFS for all of its I/O, which means that untrusted scripts can run more safely. Symbolic links can be disabled as well, for added safety. For file reading, the programmer lists directories and archives that form a "search path". Once the search path is defined, it becomes a single, transparent hierarchical filesystem. This makes for easy access to ZIP files in the same way as you access a file directly on the disk, and it makes it easy to ship a new archive that will override a previous archive on a per-file basis. Finally, PhysicsFS gives you platform-abstracted means to determine if CD-ROMs are available, the user's home directory, where in the real filesystem your program is running, etc."

Er is geen officieel pakket voor openSUSE Leap 16.0 beschikbaar

Distributies

openSUSE Tumbleweed

Education Experimenteel
3.2.0
games Experimenteel
3.2.0

openSUSE Slowroll

Education Experimenteel
3.2.0
games Experimenteel
3.2.0

openSUSE Leap 16.0

games Experimenteel
3.2.0

openSUSE Leap 15.6

Education Experimenteel
3.2.0
games Experimenteel
3.2.0

SUSE SLE-15-SP1

SUSE SLE-12-SP5

Education Experimenteel
3.0.1

SUSE SLE-11 SP 4

Education Experimenteel
3.0.1

Niet-ondersteunde distributies

Volgende distributies worden niet officieel ondersteund. Gebruik deze pakketten op eigen risico.