glm

Header only C++ mathematics library for graphics

OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use.

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devel:ALP Experimental
0.9.9.8

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openSUSE Leap 16.0

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1.0.1

openSUSE Leap 15.6

openSUSE Leap 15.5

SLFO_Main

science Experimental
1.0.1

openSUSE Backports for SLE 15 SP4

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science Experimental
1.0.1

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