OpenJK
Open Source Jedi Knight engine
OpenJK is an effort by the JACoders group to maintain and improve the game engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on, while maintaining full backwards compatibility with the existing games. This project does not attempt to rebalance or otherwise modify core gameplay. You need to copy GameData/base/*.{pk3,cfg} from either your installation media or your hard drive to ~/.local/share/openjk/base before running the game.
No hi ha cap paquet oficial disponible per a openSUSE Leap 15.6Distribucions
openSUSE Tumbleweed
openSUSE Slowroll
openSUSE Leap 15.6
openSUSE Leap 15.5
Distribucions sense suport
Les distribucions següents no tenen suport oficial. Useu aquests paquets segons la vostra responsabilitat.