science Software for Scientists and Engineers This project provides software for engineering and natural science. http://en.opensuse.org/Portal:Science If you like to help to maintain the repository, please contact the respective maintainer: http://en.opensuse.org/openSUSE:Science_team For electrical engineering see electronics project: https://build.opensuse.org/project/show/electronics https://download.opensuse.org/repositories/science/openSUSE_Tumbleweed/ openSUSE:Tumbleweed Tumbleweed Tumbleweed is the openSUSE Rolling Release This OBS Project represents the content of the currently published snapshot. The newer repository for next publish can be found in openSUSE:Factory standard repository. https://download.opensuse.org/repositories/openSUSE:/Tumbleweed/standard/ openSUSE:Tumbleweed Tumbleweed Tumbleweed is the openSUSE Rolling Release This OBS Project represents the content of the currently published snapshot. The newer repository for next publish can be found in openSUSE:Factory standard repository. https://download.opensuse.org/tumbleweed/repo/oss/ openSUSE:Factory The next openSUSE distribution Any user who wishes to have the newest packages that include, but are not limited to, the Linux kernel, SAMBA, git, desktops, office applications and many other packages, will want Tumbleweed. Tumbleweed appeals to Power Users, Software Developers and openSUSE Contributors. If you require the latest software stacks and Integrated Development Environment or need a stable platform closest to bleeding edge Linux, Tumbleweed is the best choice for you. Staging dashboard is located at: https://build.opensuse.org/staging_workflows/openSUSE:Factory List of known devel projects: https://build.opensuse.org/package/view_file/openSUSE:Factory:Staging/dashboard/devel_projects Have a look at http://en.opensuse.org/Portal:Factory for more details. https://download.opensuse.org/repositories/openSUSE:/Factory/ports/ moab A Mesh-Oriented datABase MOAB is a component for representing and evaluating mesh data. MOAB can store structured and unstructured mesh, consisting of elements in the finite element "zoo" plus polygons and polyhedra. The functional interface to MOAB is simple yet powerful, allowing the representation of many types of metadata commonly found on the mesh. MOAB is optimized for efficiency in space and time, based on access to mesh in chunks rather than through individual entities, while also versatile enough to support individual entity access.