<metapackage xmlns:os="http://opensuse.org/Standards/One_Click_Install" xmlns="http://opensuse.org/Standards/One_Click_Install">
  <group distversion="openSUSE Tumbleweed">
    <repositories>
      <repository recommended="true">
        <name>home:mantarimay:apps</name>
        <summary>Awesome Linux</summary>
        <description>My favorite applications collection </description>
        <url>https://download.opensuse.org/repositories/home:/mantarimay:/apps/standard/</url>
      </repository>
      <repository recommended="false">
        <name>openSUSE:Factory</name>
        <summary>The next openSUSE distribution</summary>
        <description>openSUSE Tumbleweed: The Bleeding Edge, Perfected.
Tumbleweed is the ultimate rolling release distribution, providing the latest software as it’s released, built upon a foundation of world-class stability and testing.

* Always Current: Get the newest kernel, IDEs, desktops, and applications automatically.

* Powerfully Stable: Experience the velocity of a rolling release without sacrificing the reliability you depend on.

* Engineered for Professionals: The top choice for Developers, Power Users, and openSUSE Contributors who need the best tools for the job.

If you demand the latest stable software, your choice is Tumbleweed.

Staging dashboard is located at: https://build.opensuse.org/staging_workflows/openSUSE:Factory 

List of known devel projects: https://build.opensuse.org/package/view_file/openSUSE:Factory:Staging/dashboard/devel_projects

Have a look at http://en.opensuse.org/Portal:Factory for more details.</description>
        <url>https://download.opensuse.org/tumbleweed/repo/oss/</url>
      </repository>
    </repositories>
    <software>
      <item>
        <name>lsfg-vk</name>
        <summary>Lossless Scaling Frame Generation on Linux</summary>
        <description>Lossless Scaling is a Windows-exclusive app bringing frame generation (among
other features) to every single game or app.

lsfg-vk brings this frame generation to Linux users by acting as a Vulkan layer
inbetween your game and your graphics card.</description>
      </item>
    </software>
  </group>
</metapackage>
