graphics Graphics Project This project hosts all graphics related software, such as viewers, tools for manipulating images, capturing and such stuff. It is a devel project for openSUSE:Factory. https://download.opensuse.org/repositories/graphics/openSUSE_Factory/ openSUSE:Factory The next openSUSE distribution Any user who wishes to have the newest packages that include, but are not limited to, the Linux kernel, SAMBA, git, desktops, office applications and many other packages, will want Tumbleweed. Tumbleweed appeals to Power Users, Software Developers and openSUSE Contributors. If you require the latest software stacks and Integrated Development Environment or need a stable platform closest to bleeding edge Linux, Tumbleweed is the best choice for you. Staging dashboard is located at: https://build.opensuse.org/staging_workflows/openSUSE:Factory List of known devel projects: https://build.opensuse.org/package/view_file/openSUSE:Factory:Staging/dashboard/devel_projects Have a look at http://en.opensuse.org/Portal:Factory for more details. https://download.opensuse.org/tumbleweed/repo/oss/ gts GNU Triangulated Surface Library (GTS) GTS stands for the GNU Triangulated Surface Library. It is an Open Source Free Software Library intended to provide a set of useful functions to deal with 3D surfaces meshed with interconnected triangles. A brief summary of its main features: * Simple object-oriented structure giving easy access to topological properties. * 2D dynamic Delaunay and constrained Delaunay triangulations. * Robust geometric predicates (orientation, in circle) using fast adaptive floating point arithmetic (adapted from the fine work of Jonathan R. Shewchuk). * Robust set operations on surfaces (union, intersection, difference). * Surface refinement and coarsening (multiresolution models). * Dynamic view-independent continuous level-of-detail. * Preliminary support for view-dependent level-of-detail. * Bounding-boxes trees and Kd-trees for efficient point location and collision/intersection detection. * Graph operations: traversal, graph partitioning. * Metric operations (area, volume, curvature ...). * Triangle strips generation for fast rendering.