<metapackage xmlns:os="http://opensuse.org/Standards/One_Click_Install" xmlns="http://opensuse.org/Standards/One_Click_Install">
  <group>
    <repositories>
      <repository recommended="true">
        <name>games</name>
        <summary>openSUSE Games</summary>
        <description>https://en.opensuse.org/Games</description>
        <url>https://download.opensuse.org/repositories/games/16.0/</url>
      </repository>
      <repository recommended="true">
        <name>openSUSE:Leap:16.0</name>
        <summary>openSUSE Leap 16.0 based on SLFO</summary>
        <description>Leap 16.0 based on SLES 16.0 (specifically SLFO:1.2)</description>
        <url>https://download.opensuse.org/distribution/leap/16.0/repo/oss/</url>
      </repository>
      <repository recommended="true">
        <name>openSUSE:Backports:SLE-16.0</name>
        <summary>Community packages for SLE-16.0</summary>
        <description>Community packages for SLE-16.0</description>
        <url>https://download.opensuse.org/repositories/openSUSE:/Backports:/SLE-16.0/standard/</url>
      </repository>
      <repository recommended="false">
        <name>SUSE:SLFO:1.2</name>
        <summary>SLFO 1.2 (the base for openSUSE 16.0 and SLES 16.0)</summary>
        <description></description>
        <url>https://download.opensuse.org/repositories/SUSE:/SLFO:/1.2/standard/</url>
      </repository>
    </repositories>
    <software>
      <item>
        <name>pacewar</name>
        <summary>A simple fighting game between two teams of space ships</summary>
        <description>Pacewar is a relatively simple fighting game between two teams of space
ships. A team wins the round when all ships of the other team are
destroyed, and a certain number of victories more than the other player
is needed to win the game. But there's a catch: as a team gets closer
to winning, it loses ships, so you need to be better than the other
team to succeed.

Human players take over one ship at a time from their respective teams.
If a human player's ship is destroyed, that human player takes over an
AI ship from their team randomly. This ensures that the human players
are always in the game.</description>
      </item>
    </software>
  </group>
</metapackage>
