NVIDIA Texture Tools

This is the first alpha release of the new NVIDIA Texture Tools. The main highlights of this release are support for all DX10 texture formats, higher speed and improved compression quality. In addition to that it also comes with a hardware accelerated compressor that uses CUDA to compress blocks in parallel on the GPU and runs around 10 times faster than the CPU counterpart. You can obtain CUDA from our developer site at: <a href="http://developer.nvidia.com/object/cuda.html">http://developer.nvidia.com/object/cuda.html</a> The source code of the Texture Tools is being released under the terms of the MIT license.

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